A plugin for pyenv to enable a more friendly multi-user environment.
A tool written in Go to parse language dumps from Wiktionary and store into a Sqlite database.
A color logger for Go. This was a project to get into learning Go.
A web dashboard tool and CLI that is an interface to monitor Azure cloud resources. CLI, back-end server, and web all built in Go.
Project Dutchman is a thumb-stick shooter game built in Unity (C#) for the GameDev.Tv Game Jam 2022. The jam theme was Death is only the beginning.
This was a collaboration. There is only one level due to time constraints.
It is a stormy evening. Excellent weather for a good book and a fire, but alas this new book is a little off... You have to beat the book's magic that makes everything a bit chilly and harsh.
Built in Unreal Engine 5 (C++) for the 5th Vaultacular Game Jam. Jam theme was Keep it cozy!
A game built for the 4th Vaultacular Game Jam. Jam theme was Don't forget the final boss!
This was my first project working in Unreal Engine (blueprints). It is very rough around the edges in terms of play. The artists did fantastic work. I wish that I could have done better for them.